Definitions

Catalogue of the Entity Definition

The simulation uses a number of entities that define the behaviour/charactertics of simulations entities.


Building Spec

Building Specifications available for bases

Complaint

Health Complaints affecting Persons

Construction Stage

Stages available for constructing a new site

Crew

Predefined Crew for use in Scenarios

Food Recipe

Recipe (Food Process) to create Food

Manufacturing Process

Manufacturing Processes that consume resoruce to create new resources.

Part

Parts used for repairs and processes

Resource

Resources that can be stored and used for manufacturing and cooking.

Resupply Manifest

Resupply Manifests that are used to resupply a Settlement templates

Scenario

Predefined Scenarios used to start the simulation

Settlement Template

Settlement templates that can be used in a Scenario

Treatment

Treatments applied to cure Complaints

Vehicle Spec

Types of Vehicles Featured for Mars Surface Operations